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Delayed Reaction

Imagine how much of the day you could seize if the day never ended. Carpe diem!

Delayed Reaction is a unique Blue/Green suspend combo deck that wins by sending multiple cards into exile on a single turn only to return them in a cascading chain of hasty creatures and spells!

Overview

Combo

A fast Blue-Green deck that applies immediate pressure using aggressive early plays like Emerald Charm and Sudden Spinnerets and aims to close games before opponents can stabilize.

Signature Cards
Giant Dustwasp
Alaundo the Seer
Hyrax Tower Scout
Keywords
SuspendFlyingDefender

Game Plan

Early Game

Turns 1-2
Deploy Emerald Charm and Sudden Spinnerets as early as possible and commit to attacking. Every turn you don't attack, you fall behind on your plan.
Emerald Charm
Sudden Spinnerets
Anticipate

Mid Game

Turns 3-4
Maintain pressure while watching for open attacks. Use your interaction to clear blockers rather than save it for defensive purposes.
Hyrax Tower Scout
Alaundo the Seer

Late Game

Turn 5+
With most of your hand played out, aim to finish the game before topdecking. Prioritize evasive threats.
Giant Dustwasp
Durkwood Baloth

Deck Play Profile

Derived from automated card-by-card analysis across all known versions. The Capability Profile shows how the deck measures up across six functional dimensions — pressure, interaction, card advantage, and more. The Play Style hexagon uses the same data to place the deck on the aggro–control–combo–midrange spectrum.

Capability Profile
Play Style
MidrangeAggroControlCombo
Deck average (all versions)

Strengths & Weaknesses

  • Fast clock that puts opponents on the defensive immediately
  • Consistent early game due to low mana curve
  • Vulnerable to mass removal and lifegain that disrupts the damage race
  • Poor late game — topdecks are weak when the hand is empty