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Deck View

Explore strategic identity, card composition, and version history for each Battle Deck.

Double Trouble

To inflict the world with devastation, prepare for trouble and make it double!

Double Trouble is a red/green Aggro deck built around pumping up creatures who have double strike so they can crash in and annihilate opponents with a single, brutal attack!

Overview

Aggro

A versatile Red-Green midrange deck that combines efficient threats with interaction, scaling into powerful late-game options.

Signature Cards
Ragefire Hellkite
Dragon-Style Twins
Wrecking Ogre
Keywords
Double StrikeAurasFightBloodrushFlashbackFlyingProwess

Game Plan

Early Game

Turns 1-2
Make efficient plays with Shock and Reckless Amplimancer and set up your mid-game. Don't overextend into sweepers if you have a lead.
Shock
Reckless Amplimancer
Brute Strength

Mid Game

Turns 3-4
Develop your board while leaving up interaction. This is where the deck's threat-answer flexibility shines — read the matchup and pivot accordingly.
Twinscroll Shaman
Vow of Wildness
The Triumph of Anax

Late Game

Turn 5+
Leverage Ragefire Hellkite and Dragon-Style Twins to dominate the late game. Resolve your biggest threats and protect them.
Wrecking Ogre
Enlarge
Dragon-Style Twins

Deck Play Profile

Derived from automated card-by-card analysis across all known versions. The Capability Profile shows how the deck measures up across six functional dimensions — pressure, interaction, card advantage, and more. The Play Style hexagon uses the same data to place the deck on the aggro–control–combo–midrange spectrum.

Capability Profile
Play Style
MidrangeAggroControlCombo
Deck average (all versions)

Strengths & Weaknesses

  • Flexible threat-answer ratio adapts to different matchup archetypes
  • Individual card quality means you win most fair fights
  • Slower than aggro decks and can struggle if forced to play purely reactively in the early game
  • Weaker to overwhelming synergy decks that go "above" fair interaction