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Deck View

Explore strategic identity, card composition, and version history for each Battle Deck.

Industrial Assault

Armies made of blood, flesh and tears can never defeat armies made of oil, filigree and gears!

Industrial Assault is an aggressive, Tempo heavy White/Blue deck built around artifact creatures that get stronger with every artifact you play, while your cheap removal allows you to keep attacking!

Overview

Aggro

A versatile White-Blue midrange deck that combines efficient threats with interaction, scaling into powerful late-game options.

Signature Cards
Cephalopod Sentry
Filigree Attendant
Arcbound Prototype
Keywords
FlyingModularConvokeLifelinkVigilance

Game Plan

Early Game

Turns 1-2
Make efficient plays with Arcbound Prototype and Machine Over Matter and set up your mid-game. Don't overextend into sweepers if you have a lead.
Arcbound Prototype
Mandible Justiciar
Machine Over Matter

Mid Game

Turns 3-4
Develop your board while leaving up interaction. This is where the deck's threat-answer flexibility shines — read the matchup and pivot accordingly.
Cephalopod Sentry
Filigree Attendant
Cut Short

Late Game

Turn 5+
Leverage Cephalopod Sentry and Efficient Construction to dominate the late game. Resolve your biggest threats and protect them.
Cephalopod Sentry
Filigree Attendant
Whirler Rogue
Boromir, Gondor's Hope
Efficient Construction

Deck Play Profile

Derived from automated card-by-card analysis across all known versions. The Capability Profile shows how the deck measures up across six functional dimensions — pressure, interaction, card advantage, and more. The Play Style hexagon uses the same data to place the deck on the aggro–control–combo–midrange spectrum.

Capability Profile
Play Style
MidrangeAggroControlCombo
Deck average (all versions)

Strengths & Weaknesses

  • Flexible threat-answer ratio adapts to different matchup archetypes
  • Individual card quality means you win most fair fights
  • Slower than aggro decks and can struggle if forced to play purely reactively in the early game
  • Weaker to overwhelming synergy decks that go "above" fair interaction