Deck View

Deck View

Explore strategic identity, card composition, and version history for each Battle Deck.

Karmageddon

The path to inner peace begins with a crack of thunder and a flash of enlightening!

Karmageddon is a White/Blue/Red control deck. The deck plays a ton of counter spells, card draw and burn! Control your opponent until you can ascend to a higher plane!

Overview

Control

A White-Blue-Red control deck that uses removal, and card advantage to answer every threat, grinding down opponents before deploying powerful finishers.

Signature Cards
Sage-Eye Avengers
Spell Snuff
Magmatic Sinkhole
Keywords
FlashbackKickerScryFateful HourProwessFlyingDelve

Game Plan

Early Game

Turns 1-2
Prioritize hitting land drops and hold up interaction. Answer the most threatening plays rather than developing proactively.
Glistener Seer
Scatter Ray
Thrill of Possibility

Mid Game

Turns 3-4
Start transitioning from pure reaction to building card advantage. Identify your path to a win condition while keeping answers open.
Urza's Rage
Stall for Time
Deep Analysis

Late Game

Turn 5+
Deploy Sage-Eye Avengers and Farm // Market when the opponent's resources are exhausted. Keep interaction mana open even when winning — never tap out unnecessarily.
Sage-Eye Avengers
Farm // Market
Planar Outburst

Deck Play Profile

Derived from automated card-by-card analysis across all known versions. The Capability Profile shows how the deck measures up across six functional dimensions — pressure, interaction, card advantage, and more. The Play Style hexagon uses the same data to place the deck on the aggro–control–combo–midrange spectrum.

Capability Profile
Play Style
MidrangeAggroControlCombo
Deck average (all versions)

Strengths & Weaknesses

  • Answer-heavy gameplan that adapts to any threat type
  • Late-game card advantage overwhelms opponents who run out of threats
  • Slow to establish a win condition against very aggressive starts
  • Tight sequencing requirements mean misplays are punishing