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Explore strategic identity, card composition, and version history for each Battle Deck.

Mad Men

These warriors may seem like they’ve lost their minds, but there’s a method to their madness!

Mad Men is a classic black/red Aggro deck that uses the Madness mechanic to quickly and cheaply play out threats that overwhelm slow decks! It’s pure, simple beatdown!

Overview

Aggro

A Black-Red control deck that uses removal, and card advantage to answer every threat, grinding down opponents before deploying powerful finishers.

Signature Cards
Dark Withering
Terminal Agony
Fodder Tosser
Keywords
MadnessThresholdFlyingHaste

Game Plan

Early Game

Turns 1-2
Prioritize hitting land drops and hold up interaction. Answer the most threatening plays rather than developing proactively.
Cabal Initiate
Viashino Lashclaw
?

Mid Game

Turns 3-4
Start transitioning from pure reaction to building card advantage. Identify your path to a win condition while keeping answers open.
Gilt-Blade Prowler
Skophos Reaver
Fodder Tosser

Late Game

Turn 5+
Deploy Revolutionist and Dark Withering when the opponent's resources are exhausted. Keep interaction mana open even when winning — never tap out unnecessarily.
Dark Withering
Revolutionist

Deck Play Profile

Derived from automated card-by-card analysis across all known versions. The Capability Profile shows how the deck measures up across six functional dimensions — pressure, interaction, card advantage, and more. The Play Style hexagon uses the same data to place the deck on the aggro–control–combo–midrange spectrum.

Capability Profile
Play Style
MidrangeAggroControlCombo
Deck average (all versions)

Strengths & Weaknesses

  • Answer-heavy gameplan that adapts to any threat type
  • Late-game card advantage overwhelms opponents who run out of threats
  • Slow to establish a win condition against very aggressive starts
  • Tight sequencing requirements mean misplays are punishing