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Organ Grinders

Just because your creatures are dead, that doesn’t mean they can’t help out the living!

Organ Grinders is a Black/Green deck that fills up the graveyard with creatures, and then uses the pile of dead to turn your attackers into huge monsters. Don’t mess with these organ donors!

Overview

Midrange

A versatile Black-Green midrange deck that combines efficient threats with interaction, scaling into powerful late-game options.

Signature Cards
Corpsejack Menace
Greater Mossdog
Storrev, Devkarin Lich
Keywords
MillTrampleReachVigilanceKickerDredgeUndergrowthAuras

Game Plan

Early Game

Turns 1-2
Make efficient plays with Grapple with the Past and Grave Strength and set up your mid-game. Don't overextend into sweepers if you have a lead.
Grave Strength
Satyr Wayfinder
Winding Constrictor

Mid Game

Turns 3-4
Develop your board while leaving up interaction. This is where the deck's threat-answer flexibility shines — read the matchup and pivot accordingly.
Charnel Troll
Murder
Nyx Weaver

Late Game

Turn 5+
Leverage Izoni, Thousand-Eyed and Corpsejack Menace to dominate the late game. Resolve your biggest threats and protect them.
Izoni, Thousand-Eyed

Deck Play Profile

Derived from automated card-by-card analysis across all known versions. The Capability Profile shows how the deck measures up across six functional dimensions — pressure, interaction, card advantage, and more. The Play Style hexagon uses the same data to place the deck on the aggro–control–combo–midrange spectrum.

Capability Profile
Play Style
MidrangeAggroControlCombo
Deck average (all versions)

Strengths & Weaknesses

  • Flexible threat-answer ratio adapts to different matchup archetypes
  • Individual card quality means you win most fair fights
  • Slower than aggro decks and can struggle if forced to play purely reactively in the early game
  • Weaker to overwhelming synergy decks that go "above" fair interaction