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Deck View

Explore strategic identity, card composition, and version history for each Battle Deck.

Out of Hand

The best fight is an unfair fight, and the best enemy is a motionless enemy!

Out Of Hand is a Black discard deck that will slowly drive your opponent insane as you pick apart their hand, card by card! The perfect deck to ruin friendships with!

Overview

Midrange

A versatile Black midrange deck that combines efficient threats with interaction, scaling into powerful late-game options.

Signature Cards
Headless Specter
Boneyard Parley
Duress
Keywords
FlyingHellbentOverloadAuras

Game Plan

Early Game

Turns 1-2
Make efficient plays with Duress and Mogis's Favor and set up your mid-game. Don't overextend into sweepers if you have a lead.
Duress
Corrupt Court Official
Mogis's Favor

Mid Game

Turns 3-4
Develop your board while leaving up interaction. This is where the deck's threat-answer flexibility shines — read the matchup and pivot accordingly.
Headless Specter
Murder
?

Late Game

Turn 5+
Leverage Dusk Mangler and Bad Deal to dominate the late game. Resolve your biggest threats and protect them.
Mindstab
Orzhov Racketeers
Bad Deal

Deck Play Profile

Derived from automated card-by-card analysis across all known versions. The Capability Profile shows how the deck measures up across six functional dimensions — pressure, interaction, card advantage, and more. The Play Style hexagon uses the same data to place the deck on the aggro–control–combo–midrange spectrum.

Capability Profile
Play Style
MidrangeAggroControlCombo
Deck average (all versions)

Strengths & Weaknesses

  • Flexible threat-answer ratio adapts to different matchup archetypes
  • Individual card quality means you win most fair fights
  • Slower than aggro decks and can struggle if forced to play purely reactively in the early game
  • Weaker to overwhelming synergy decks that go "above" fair interaction