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Raiding Party

Ahoy, mateys! The dread fleet is coming for your booty, so prepare for arrrrmageddon!

Raiding Party is a Black/Red aggro deck that uses the Raid mechanic to unleash its pirate powers to plunder players pitilessly. So group up, crew the ship, and set sail for treasure!

Overview

Aggro

A fast Black-Red deck that applies immediate pressure using aggressive early plays like Daring Buccaneer and Fanatical Firebrand and aims to close games before opponents can stabilize.

Signature Cards
Storm Fleet Pyromancer
Dire Fleet Captain
Fiery Cannonade
Keywords
RaidHasteMenace

Game Plan

Early Game

Turns 1-2
Deploy Daring Buccaneer and Fanatical Firebrand as early as possible and commit to attacking. Every turn you don't attack, you fall behind on your plan.
Daring Buccaneer
Fanatical Firebrand
Grasping Scoundrel

Mid Game

Turns 3-4
Maintain pressure while watching for open attacks. Use your interaction to clear blockers rather than save it for defensive purposes.
Dire Fleet Neckbreaker
Fiery Cannonade
Forerunner of the Coalition

Late Game

Turn 5+
With most of your hand played out, aim to finish the game before topdecking. Prioritize evasive threats.
Storm Fleet Pyromancer

Deck Play Profile

Derived from automated card-by-card analysis across all known versions. The Capability Profile shows how the deck measures up across six functional dimensions — pressure, interaction, card advantage, and more. The Play Style hexagon uses the same data to place the deck on the aggro–control–combo–midrange spectrum.

Capability Profile
Play Style
MidrangeAggroControlCombo
Deck average (all versions)

Strengths & Weaknesses

  • Fast clock that puts opponents on the defensive immediately
  • Consistent early game due to low mana curve
  • Vulnerable to mass removal and lifegain that disrupts the damage race
  • Poor late game — topdecks are weak when the hand is empty