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Rebel Alliance

Every rebellion starts with just one person. Then the recruiting begins...

Rebel Alliance is a White/Black tribal Rebel deck that plays small annoying utility creatures who search up other small annoying utility creatures to tie your opponent in knots!

Overview

Aggro

A fast White-Black deck that applies immediate pressure using aggressive early plays like Dead Weight and Amrou Scout and aims to close games before opponents can stabilize.

Signature Cards
Bound in Silence
Amrou Scout
Blade of the Sixth Pride
Keywords
AurasFlankingMadness

Game Plan

Early Game

Turns 1-2
Deploy Dead Weight and Amrou Scout as early as possible and commit to attacking. Every turn you don't attack, you fall behind on your plan.
Dead Weight
Amrou Scout
Blade of the Sixth Pride

Mid Game

Turns 3-4
Maintain pressure while watching for open attacks. Use your interaction to clear blockers rather than save it for defensive purposes.
Bound in Silence
Riftmarked Knight
Fortify

Late Game

Turn 5+
With most of your hand played out, aim to finish the game before topdecking. Prioritize evasive threats.

Deck Play Profile

Derived from automated card-by-card analysis across all known versions. The Capability Profile shows how the deck measures up across six functional dimensions — pressure, interaction, card advantage, and more. The Play Style hexagon uses the same data to place the deck on the aggro–control–combo–midrange spectrum.

Capability Profile
Play Style
MidrangeAggroControlCombo
Deck average (all versions)

Strengths & Weaknesses

  • Fast clock that puts opponents on the defensive immediately
  • Consistent early game due to low mana curve
  • Vulnerable to mass removal and lifegain that disrupts the damage race
  • Poor late game — topdecks are weak when the hand is empty