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Explore strategic identity, card composition, and version history for each Battle Deck.

Root Cause

Nature is fighting back, and it's using weapons of moss destruction!

Root Cause is a Black/Green deck that uses the synergy of Treefolk, Fungi and Saprolings to create tokens, bolster its creatures and eventually overrun the opponent with an all organic beatdown!

Overview

Aggro

A fast Black-Green deck that applies immediate pressure using aggressive early plays like Lash of the Balrog and Deathspore Thallid and aims to close games before opponents can stabilize.

Signature Cards
Quickbeam, Upstart Ent
Verdeloth the Ancient
Old Man Willow
Keywords
TransformDefenderKicker

Game Plan

Early Game

Turns 1-2
Deploy Lash of the Balrog and Deathspore Thallid as early as possible and commit to attacking. Every turn you don't attack, you fall behind on your plan.
Lash of the Balrog
Deathspore Thallid
?

Mid Game

Turns 3-4
Maintain pressure while watching for open attacks. Use your interaction to clear blockers rather than save it for defensive purposes.
Slimefoot, the Stowaway
Rishkar, Peema Renegade
Old Man Willow

Late Game

Turn 5+
With most of your hand played out, aim to finish the game before topdecking. Prioritize evasive threats.
Quickbeam, Upstart Ent
Verdeloth the Ancient

Deck Play Profile

Derived from automated card-by-card analysis across all known versions. The Capability Profile shows how the deck measures up across six functional dimensions — pressure, interaction, card advantage, and more. The Play Style hexagon uses the same data to place the deck on the aggro–control–combo–midrange spectrum.

Capability Profile
Play Style
MidrangeAggroControlCombo
Deck average (all versions)

Strengths & Weaknesses

  • Fast clock that puts opponents on the defensive immediately
  • Consistent early game due to low mana curve
  • Vulnerable to mass removal and lifegain that disrupts the damage race
  • Poor late game — topdecks are weak when the hand is empty