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Deck View

Explore strategic identity, card composition, and version history for each Battle Deck.

Servo Revolt

Created to serve, these Kaladeshi robots are rising up against their Consulate oppressors. With machine-like precision, the Servos are maneuvering to take control of the Inventors’ Fair, and herald a new age where artificial life can be free.

Servo Revolt is a White/Black/Blue control deck that draws cards, gains life, and kills creatures until it can win with an army of Servo Tokens.

Overview

Control

A White-Blue-Black control deck that uses removal, and card advantage to answer every threat, grinding down opponents before deploying powerful finishers.

Signature Cards
Wispweaver Angel
Master Trinketeer
Succumb to Temptation
Keywords
FlyingScryFabricateDevoid

Game Plan

Early Game

Turns 1-2
Prioritize hitting land drops and hold up interaction. Answer the most threatening plays rather than developing proactively.
Revolutionary Rebuff
Warped Physique
Negate

Mid Game

Turns 3-4
Start transitioning from pure reaction to building card advantage. Identify your path to a win condition while keeping answers open.
Essence Extraction
Skywhaler's Shot
Succumb to Temptation

Late Game

Turn 5+
Deploy Wispweaver Angel and Cloudblazer when the opponent's resources are exhausted. Keep interaction mana open even when winning — never tap out unnecessarily.
Cloudblazer
Wispweaver Angel

Deck Play Profile

Derived from automated card-by-card analysis across all known versions. The Capability Profile shows how the deck measures up across six functional dimensions — pressure, interaction, card advantage, and more. The Play Style hexagon uses the same data to place the deck on the aggro–control–combo–midrange spectrum.

Capability Profile
Play Style
MidrangeAggroControlCombo
Deck average (all versions)

Strengths & Weaknesses

  • Answer-heavy gameplan that adapts to any threat type
  • Late-game card advantage overwhelms opponents who run out of threats
  • Slow to establish a win condition against very aggressive starts
  • Tight sequencing requirements mean misplays are punishing