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Explore strategic identity, card composition, and version history for each Battle Deck.

Umbra Uprising

Each soul is tethered to the power of the stars. If you control the soul, you control the stars!

Umbra Uprising is a White/Black mid-range deck that plays tons of cheap enchantment-based removal and enchantment-focused creatures.

Overview

Midrange

A versatile White-Black midrange deck that combines efficient threats with interaction, scaling into powerful late-game options.

Signature Cards
Archon of Falling Stars
Rise to Glory
Sever the Bloodline
Keywords
AurasLifelinkEscapeFlyingConstellationFlashFlashback

Game Plan

Early Game

Turns 1-2
Make efficient plays with Dead Weight and Fume Spitter and set up your mid-game. Don't overextend into sweepers if you have a lead.
Hateful Eidolon
Mire's Grasp
Dead Weight

Mid Game

Turns 3-4
Develop your board while leaving up interaction. This is where the deck's threat-answer flexibility shines — read the matchup and pivot accordingly.
Heliod's Pilgrim
Dawn Evangel
Inevitable End

Late Game

Turn 5+
Leverage Archon of Falling Stars and Doomwake Giant to dominate the late game. Resolve your biggest threats and protect them.
Rise to Glory
Archon of Falling Stars
Doomwake Giant

Deck Play Profile

Derived from automated card-by-card analysis across all known versions. The Capability Profile shows how the deck measures up across six functional dimensions — pressure, interaction, card advantage, and more. The Play Style hexagon uses the same data to place the deck on the aggro–control–combo–midrange spectrum.

Capability Profile
Play Style
MidrangeAggroControlCombo
Deck average (all versions)

Strengths & Weaknesses

  • Flexible threat-answer ratio adapts to different matchup archetypes
  • Individual card quality means you win most fair fights
  • Slower than aggro decks and can struggle if forced to play purely reactively in the early game
  • Weaker to overwhelming synergy decks that go "above" fair interaction